Book Summaries

The Top 16 Books about Game Design

1. Reality Is Broken: Why Games Make Us Better and How They Can Change the World 2. A Theory of Fun for Game Design 3. The Art of Game Design: A Book of Lenses 4. For the Win 5. Actionable Gamification: Beyond Points, Badges, and Leaderboards 6.

June 13, 2021Book Summaries

  1. Reality Is Broken: Why Games Make Us Better and How They Can Change the World
  2. A Theory of Fun for Game Design
  3. The Art of Game Design: A Book of Lenses
  4. For the Win
  5. Actionable Gamification: Beyond Points, Badges, and Leaderboards
  6. Gamify: How Gamification Motivates People to Do Extraordinary Things
  7. A Theory of Fun for Game Design
  8. Extra Lives: Why Video Games Matter
  9. The Art of Game Design: A Book of Lenses
  10. Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made
  11. Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games
  12. Homo Ludens: A Study of the Play Element in Culture
  13. Replay: The History of Video Games
  14. Lost in a Good Game: Why We Play Video Games and What They Can Do for Us
  15. Rules of Play: Game Design Fundamentals
  16. Console Wars: Sega, Nintendo, and the Battle that Defined a Generation

YARPP List

Related posts:

  1. Will It Fly Summary (7/10)
  2. Modern Man in Search of a Soul Summary (8/10)
  3. Part 2: Stir Up The Transgressive and Taboo (The Art of Seduction)
  4. Chapter 19: And They Lived Happily Every After (Sapiens)