Chapter 15: Invaders (The Attention Merchants)
By 1980, in the United States alone, video games were consuming 11.2 billion quarters annually, yielding $2.8 billion in revenue; by the early 1980s, the estimate was $5 billion, exceeding, for a while, the income of the film industry. Video games also consumed something else, human attention, in a way that was both old and … Read more